But every time I start playing it, I’m overcome with thoughts of how much more fun this would be in VR. Don’t get me wrong, it's still outrageously fun, and I hardly tore myself away from it to even write this review. In this case, though, I really can’t ignore the missed opportunity. I tend to try and focus on what games are, rather than dwelling on what they aren’t. A surprise, to be sure, given the popularity and success of 2017's SUPERHOT VR. Let’s address the elephant in the room MIND CONTROL DELETE is not VR compatible. It’s, truly, some of the most fun I’ve had playing a first-person shooter in years. It feels a lot like something out of a John Wick or Matrix movie, and it made completing each level super satisfying. I also love the feature at the end of each level, where your slow motion gameplay gets sped up to real time, showing you the fast paced action in full. This led to a lot of me throwing my gun at an enemy so I could rush them and punch them to death before they had a chance to take a shot at me. You have to move to get access to these weapons again. If you’re standing still, your gun can’t be fired again, or your sword can’t be swiped. Some limitations are implemented along with the freezing of time, including gun reloading and blade swinging. It’s amazing how much fun can be had with this system, as you’re forced to constantly be thinking on your feet and ready to improvise at a moments notice. And when all else fails, you always have your trusty fists. This ranges from guns, blades, cans, fish, glasses… if it can be picked up, it can be used as a weapon. Anything that’s blue, you can pick up and use as a weapon. Time only moves when you do, and you’re given limited resources to defend yourself against an onslaught of enemies. It’s a theme that’s present as you go through the game, and as both a theme and a promise, it delivers in the most entertaining way.Ībiding by the mantra “if it ain’t broke, don’t fix it,” the core gameplay of MIND CONTROL DELETE hasn’t changed from previous entries. The developers knew they had a solid base, and rather than try to shake up their formula too much, they decided to keep what works, and add on to make more out of it. The primary promise of the expansion can be described simply as “MORE.” More levels, more intense gameplay, and generally, more fun. SUPERHOT: MIND CONTROL DELETE has been in development since 2017, and is the third installment in the SUPERHOT series of games.
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